Location
Montréal, QC, Canada
UI/UX Designer · Developer · Builder
I make things that are useful and feel good to use.
Location
Montréal, QC, Canada
Availability
Available now · Part-time from September
Response time
24–48 hours
Resume
I'm captaincto, a UI/UX designer and developer based in Montréal. I design from scratch and then build it. I care deeply about the gap between the two. It all started with game modding: making custom maps, then asking why everything looked the way it did, then learning to change it. That curiosity turned into a craft.
I tend to work solo and async. I've taken things from first sketch to deployed product on my own, which means I figure stuff out instead of waiting to be unblocked. Right now I'm building Grasstile, an outdoor activity finder and trip planner whose defining feature gets you off the app and outside in under 30 seconds.
Read my full story →Things I've designed and built
An outdoor activity finder and trip planner built around a simple idea: get off the app and outside in under 30 seconds. Designed end-to-end, from product strategy and flows to the live public beta.
A French-language social media app built as my final CÉGEP projet intégrateur. Built in React Native with Firebase authentication, a dark purple gradient UI, and French-language hook conventions throughout.
Personal blog with long-form writing on travel, technology, and design. Part dev journal, part opinionated storytelling. Built on Next.js with MDX.
Portfolio work, client services, and a product in the wild
Website design services
I design and build modern multilingual sites for cafés, salons, communities, solo operators, and small businesses that need customers to understand what they offer and contact them quickly.
Featured product
Grasstile is a public beta for people who want a practical nudge outdoors: share your mood, time, and energy, then get nearby walks, parks, trails, viewpoints, or bigger trip ideas without streaks or guilt mechanics.
"Make the useful thing pleasant enough that people actually want to use it."
I care about the whole path from first sketch to production. A good interface is not just pretty; it is understandable, resilient, and honest about what it asks from the person using it.
That is the thread through my work: small business websites that make contact easy, products like Grasstile that respect attention, and tools that feel calm even when the underlying system is doing real work.